My name is Wayland Fong and I am a Technical Game Designer. My background is in both game design and computer science, which means I am fully capable of bridging the gap between disciplines. My strength lies in my versatility and competency in hybrid roles anywhere between designer and programmer skillsets.
I am a graduate of USC INTERACTIVE MEDIA, USC SCHOOL OF ENGINEERING, and SMU GUILDHALL. I have 8 years of professional experience in the video game industry with 8 shipped titles, including Triple-A development at RETRO STUDIOS, TREYARCH, and id SOFTWARE working on METROID PRIME, CALL OF DUTY: BLACK OPS, and DOOM.

Height/Weight
5’0″, 125 lbs.
Fighting Style
Muay Thai
Wrestling
Jiu-Jitsu
Personality Type
INTJ
Likes
Fighting Games
1P/3P Shooters
Tabletop Games
Dislikes
Drama
Special Abilities
Level Scripting
Tech Support for Designers
Gameplay Programming
