Call of Duty: Black Ops 4

Overview

CALL OF DUTY: BLACK OPS 4 is a First-Person Shooter with Multiplayer, “BLACKOUT” battle royale, and “ZOMBIES” survival modes. Developed by Treyarch, BLACK OPS 4 was released in 2018 on PlayStation 4, Xbox One, and PC.

Role

As an Associate Designer at Treyarch, I scripted levels and gameplay systems in the ZOMBIES mode of BLACK OPS 4. I was involved during Alpha and Beta stages until ship on multiple levels and some gameplay systems. While working on BLACK OPS 4, I learned the development tools for Treyarch’s T8 game engine, including a proprietary version of the Radiant level editor and a proprietary C-based scripting language called GSC.

Details

Here are some of the things I worked on:

VOYAGE OF DESPAIR

DEAD OF THE NIGHT

  • Cinematic Sequences
    • Sentinel Trial Activation (Power Activation)
  • Crafting Quests
  • Level Features
    • Zones + Doors
    • Player + Zombie Spawns
    • Wall Buys + Traps
    • Fast Travel
  • Level Stability

Gameplay Systems

  • Fast Travel
  • Special Zombie Spawning + Cleanup
    • Werewolves (DEAD OF THE NIGHT)
    • Nosferatu (DEAD OF THE NIGHT)

ANCIENT EVIL, an upcoming ZOMBIES level

  • details coming soon…

2 Unreleased Levels in Alpha + Beta Stage