Hello World

My name is Wayland Fong and I am a Technical Game Designer. My background is in game design and computer science, so I can bridge the gap between creative and technological disciplines. I am the product of two academic programs in game development: USC Interactive Media & Games and SMU Guildhall. I made an indie game, INERTIA, which was a $100,000 Grand Prize Winner in the 2011 Indie Game Challenge. I have 5 years of professional experience in the game industry, including work on AAA games such as DOOM and CALL OF DUTY.

Height/Weight
5’1″, 125 lbs.

Origin
California, U.S.A.

Fighting Style
Muay Thai, Wrestling, Jiu-Jitsu

Personality Type
INTJ

Likes
Video Games, Tabletop Games, Blackjack

Dislikes
Roller Coasters

Special Abilities
Level Scripting + Editing
Gameplay Design + Programming
Tabletop Prototyping